The Age of Transparency Part Three – Curated HyperData

“Our technology has become our gateway to our reality, and our reality has become a distorted ‘hyperreality’ – Baudrillard We have entered a time where we rely each other’s shared experiences viewed through our social networks which now extend beyond the local to provide us with the pieces of information that form our new perception … Continue reading

The Age of Transparency Part One – Changing Media

Casual computing and access to social media has radically altered our perception of media. We have gone from one channel with several voices to thousands of channels and hundreds of millions of voices in eighty years. The birth of social media  Unlike traditional media, whose purpose is to provide temporary spin and keep you fixed to … Continue reading

Saving Rim, Part 3: NokiaSoft

Blackberry is in the news again, this time for not getting bought by Microsoft. We all know the story of Blackberry, if not, here’s the recap. An innovative Canadian upstart that captured the cellphone market with QWERTY keyboards and enterprise ready email integration. One of the first true smartphones and choice of business’s all over the … Continue reading

Supersonic Commerce

Elon Musk’s idea for the creation of the Hyperloop transport system is not a crazy (or technically his) idea, but it is the logical evolution of high-speed rail and could be a boon to a domestic economy, both by creating jobs in its construction and maintenance and by morphing our idea of acceptable commute distances. The Hyperloop … Continue reading

Designing for VR

If you visit this blog regularly or follow me on twitter @alexanderkline , you know I have been raving about the Oculus Rift. I finally had a chance to finally use one, special thanks to @iheartinternets for setting up the nerd home office invasion. First Impressions The headset is remarkably light and unobtrusive. It’s relatively innocuous looking and honestly I … Continue reading

The Second Coming of VR

I remember a time when a Virtual Reality business setup shop in my hometown of Victoria, BC, inside Hillside mall. Run like a futuristic arcade, you stepped into booth and put a clunky headset on, you were given some kind of joystick and told you would experience virtual reality for a couple dollars a minute. I … Continue reading

The Future of Free to Play

What is Free to Play (F2P) all about? Back in the early days of PC gaming I can remember how coveted game demos were. Magazines often packaged a CD-Rom of current game demos as a value add to give you just enough of a taste to whet your appetite, hook you,  and get you to purchase the … Continue reading

The Return of TableTop Gaming

I welcome gaming with friends, it’s a great way to unwind, catch up, and have a few laughs.  Being of the video game generation , I never expected I would revert to board games. I’ve owned everything from an old Atari computer with Basic and a floppy drive to load games, to a 286’s to … Continue reading

A Labour of Luxury – Manufacturing in the 21st Century

While Samsung and Apple fight for patents about who’s got round or square corners, a slide to unlock and other mundane and generally indiscernible features, workers at a major manufacturing plant are rioting and striking in the thousands for fair wages. Of course manufacturers bid for contracts and the lower they go, the higher the … Continue reading

How to Save RIM: Part Two (Saving the Canadian Dream)

Instead of writing a eulogy for Research In Motion, I would rather focus on some ideas that might save the brand. Perhaps it’s because I’m on optimist, or because I’m a hopeful Canadian entrepreneur and recent grad of Royal Roads University‘s Bachelor of Commerce program that I can’t help but think of ways to save … Continue reading

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